Xenoblade Chronicles X

Posted : admin On 18.08.2021

Xenoblade Chronicles X looks way much better than the Wii classic, because Wii hardware was so limited. Xenoblade Chronicles X will also be one of the most important games in the Wii U game. Xenoblade Chronicles X, known in Japan as XenobladeX (Japanese: ゼノブレイドクロス, Zenobureido Kurosu, literally Xenoblade Cross), is a role-playing video game developed by Monolith Soft and published by Nintendo for the Wii U console. It was released on April 29, 2015 in Japan and on December 4, 2015 in North America and Europe. The game was announced under the tentative title of 'X.

  1. Xenoblade Chronicles X
  2. Xenoblade Chronicles X Tp
  3. Xenoblade Chronicles X2
  4. Xenoblade Chronicles X Switch
  5. Xenoblade Chronicles X Gamefaqs
  6. Xenoblade Chronicles X Off The Record
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Xenoblade Chronicles X

Also known as: Xenoblade X (JP)
Developer: Monolith Soft
Publisher: Nintendo
Platform: Wii U
Released in JP: April 29, 2015
Released in US: December 4, 2015
Released in EU: December 4, 2015

This game has unused animations.
This game has unused music.
This game has unused sounds.
This game has regional differences.

This game has a prerelease article
This game has a notes page
To do:
  • Lin's other outfits?
  • Can we make the background on these images transparent?
  • Numerous texture edits to localize signs in NLA and the BLADE division logos in the international versions.
  • According to an Iwata Asks interview, there was over 11,000 lines of dialogue for the player characters recorded, there should be at least something unused audio-wise, considering how many unused lines Xenoblade Chronicles had..
  • New LA cutscene oddity, is Cross's gender brought up in the Japanese version?
  • Are Tatsu's soul voices used in the Japanese version?

Xenoblade Chronicles goes to spaceAmerica. And gets multiplayer functionality.

  • 5Regional Differences
    • 5.5Wall Decals

Sub-Pages

Prerelease Info

Xenoblade Chronicles X

Notes


Unused Weapons and Armor
This game has a TON of unused weapons. (insert witty 1-liner here)

Unused Audio

Celica: Lao, Rock tells me he enjoyed watching you at target practice. The nine of us pdf free download.

Lao: Really? I'm nothing special, but he's welcome to swing by again.

An unused victory dialogue intended for when Celica and Lao are in the same party. Celica cannot be recruited until Chapter 9 is completed, after which Lao becomes permanently unavailable.

(Source: Iggy)

An unused song. It's present on the official soundtrack as In the Forest. Two alternate versions of the track are used - Codename Z, the instrumental version that plays during some cutscenes; and In the Forest<X→Z ver.>, a remix of the unused track that plays when you fight Yggralith Zero.

(Source: Griffion)

Unused Animations

Every enemy in the game has references in their animation files for being bound by a Skell (enemynumber_caught_lp_anm.hkt and enemynumber_caught_ed_anm.hkt), even enemies that are too small to be bound by Skells, such as Ga Buidhe and Goetia. Even if smaller enemies could be bound by Skells, the animations for Goetia would still go unused as she is only fought once before the player gets access to a Skell, and the time attack mission which lets you rematch her prohibits Skells.

Welcome to New LA Oddity

To do:
Does the original Japanese version refer to the main character with gendered pronouns?

The audio track for the cutscene where Cross enters New LA for the first time (xs00120100) is duplicated in the files, both of these having an _m and _f suffix attached to them. Nobody who talks during the cutscene brings up anything that would be gender-specific. Hence, both the audio tracks are identical. These two audio tracks are stored in a directory inside the game's ev.cpk file alongside the streams for several other cutscenes. The only other audio tracks which have these suffixes are the ones used for the cutscene in Oblivia where Cross finds out they're a mimeosome, with these two referring to Cross with either male or female pronouns respectively.

(Source: Iggy)

Xenoblade Chronicles X Tp

Regional Differences

Tatsu's Soul Voices

..But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

In the Japanese version of Xenoblade Chronicles X, there exists an additional folder in the game's voice/pc folder containing soul voices for.. Tatsu, of all people. This folder doesn't exist within the western releases.

SoundTranscriptionTranslation
さあ、その凶悪なそれで、敵を叩き切るですも!Well then, let beat the enemy using evil thing.
みなさーん!撃ちまくっていくですもー!
タツからの攻略情報、回復は早めに!ですも!
ももも!ピンチも!すぐに回復アーツですも!
やったですもー!今こそ一斉射撃ですも!
燃えるタツですも!GO!オーバークローック!
嫌なお天気には、オーラアーツですも!
ももー!転んだですもー!切るですもー!
スタンさせましたも!弱体アーツで弱らすですも!
お寝んねさんは、射撃アーツでお目覚めですも!
ナイスキャッチですも!そーれ突撃ですもー!
ピンチをチャンスにですも!オーバークロックですも!
さーっすが、リンさん!みなさん、続けて撃つですも!
リンさんいじめる悪いやつは、黒コゲの刑ですも!
リンさんとびましたも!か、回復しなきゃですも!
リリリリリ、リンさんがー!みなさん、速く助けるですもー!
(Source: Iggy)

Xenoblade Chronicles X2

Lin's Outfits

Xenoblade Chronicles X Switch

Several of Lin's outfits were altered in versions of the game released outside of Japan to be less revealing, and presumably to avoid controversy, given Lin's age.

Japan
International


Xenoblade Chronicles X Gamefaqs

Bust Slider

This page or section has one or more broken YouTube links.
Please find an archived version of the video(s) or a suitable replacement.

The bust slider option for the female custom character, which is located alongside the height slider in the Japanese version, was removed for the international version for unknown reasons.

Fashion Gear & DLC

The 'fashion gear' slot was unlockable in the Japanese version, either by completing the game or buying a DLC pack. It is available from the start in international versions.

Similarly, Alexa, Bozé, H.B. and Yelv were only recruitable party members through paid DLC packs in the Japanese version, but are hardcoded into the international release and thus can be recruited normally. Support missions, unlocked after completing the main story in international versions, were also DLC for the Japanese version.

Wall Decals

To do:
Get a rip of the English SD Doll poster and re-upload all the others, they're all quite JPEGy.

Several wall decals viewable in the barracks were altered in the English release. Most were simply reflecting localization changes or correcting a typo but one saw substantial changes.

  • Japanese Version of the 'SD Doll' Decal

Welcome to Blade Decal

Japanese
English

Anthropormorphized Verus Skell Decal

Japanese
English

Minsome Maintenance Centre Decal

Japanese
English
Xenoblade Chronicles X

Internal Project Name

Xenoblade Chronicles X Off The Record

Xenoblade Chronicles X is internally referred to as SpaceTravel.

The Xeno series
Xenogears
PlayStationXenogears
Xenosaga
PlayStation 2Episode I: Der Wille zur Macht • Episode II: Jenseits von Gut und Bose • Episode III: Also sprach Zarathustra
Nintendo DSXenosaga I & II
Xenoblade
WiiXenoblade Chronicles
Nintendo 3DSXenoblade Chronicles 3D
Wii UXenoblade Chronicles X
Nintendo SwitchXenoblade Chronicles 2 • Xenoblade Chronicles Definitive Edition
Retrieved from 'https://tcrf.net/index.php?title=Xenoblade_Chronicles_X&oldid=1008118'
Wii U
Animated Blood
Language
Suggestive Themes
Use of Alcohol
Violence
  • Online Interactions Not Rated by the ESRB (Wii U)
This is a role-playing game in which players lead characters on missions to save the human race. As players explore a hostile alien planet, they interact with characters, complete mission objectives, and engage in combat against aliens and human-like creatures. Players use lasers, energy weapons, giant mechanized suits, and swords to kill enemies. Battles are frenetic and often accompanied by slashing sounds, realistic gunfire, and large explosions. Cutscenes depict additional acts of violence: characters executed/shot off-screen; creatures impaled with swords on-screen, resulting in black blood-splatter effects. The game contains some suggestive material: female characters in revealing outfits (e.g., partially exposed breasts, buttocks); lingering camera angles on characters' breasts/buttocks; dialogue/text that states, “[W]hen you're ready for a real man 'under you,' on your team, I mean, call me okay.” During the course of the game, characters are sometimes depicted drunk; in one mission, players can build affinity with other characters by ordering them drinks or consuming alcohol (e.g., 'Agree to a drink' and 'Offer to buy the next round'). The word “sh*t” is heard in dialogue.